The "R" key and extra objects of your choice. If they don't then units might still be able to walk off the edge of the deck and magically warp to the ground without taking damage.Įxample of where to place your movement blockers:ģ. Make sure the movement blockers overlap with the bridge deck a little bit. These must go at the edges of the deck of the bridge to prevent units from walking off/on the bridge where they're not supposed to. Make sure you don't leave any small gaps in the deck or units will fall through it - they won't take damage, but they'll magically warp under the bridge and back ontop of it in the blink of an eye and it will look weird.Įxample of what your deck will look like at first:Ģ. ![]() These must be turned into an entity group and set to invulnerable via scar scripting, otherwise they will be easily destroyed during the game. ![]() Arrange these into a rectangle or whatever shape you want your bridge to take. Doesn't matter if it's below super deep water or on a vertical slope, as long as this object is within the area grid your units will be able to walk or drive on it. What this object does is make impassable terrain passable. This is the deck of your bridge that units will walk on. ![]() Wooden_pier_rural_small object (found in environment > art ambient > objects > industrial > wood). This is a bit difficult to make a tutorial for, but I just wanted to point out to people that they can get creative and make their own bridges in WorldBuilder.ġ.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |